LibraryComputer Science

34 books found

Upper body power (UBP) is one of the most important factors affecting the performance of cross-country skiers during races. Although some initial studies have already attempted to predict UBP, until now, no study has attempted to apply machine learning methods combined with various feature selection algorithms to ...

The operational aspects of Lambda Calculus are studied as a fundamental basis for high-order functional computation. We consider systems having full reduction semantics, i.e., equivalence-preserving transformations of functions. The historic lineage from Eval-Apply to SECD to RTNF/RTLF culminates in the techniques of ...

This book presents a comprehensive process for visualization of interface metaphor for software. It is helpful in designing interactive user interfaces with magical super-affordances and definitive user experiences. As per the ancient Indian Vedic literature, metaphors are always conceived out of Vastu ...

This research is dedicated to two main problems in finding shortest paths in the graphs. The first problem is to find shortest paths from an origin to all other vertices in non-negatively weighted graph. The second problem is the same, except it is allowed that some edges are negative. This is a more difficult problem ...

Shape classification is a challenging image processing problem because shapes can occur in any position, at any orientation, and at any scale in an image. Shapes can also be obscured by gaps in their boundaries, occlusions, and noise. General shape classifiers often suffer from low precision, and specialized shape ...

A synopsis of eminent computer chess programs reveal that they are designed around a 'brute force' approach. An argument is made that by continuing the 'brute force' search approach, computer chess development is moving away from human evaluation methods. Research is done into studies of evaluation methods, and a ...

As distributed applications become more sophisticated, their implementation becomes more and more difficult. It is therefore important to study how to facilitate the implementation of efficient distributed applications. This thesis reviews the different classes of distributed languages and presents a new approach to ...

In an effort to extend traditional human-computer interfaces research has introduced embodied agents to utilize the modalities of everyday human-human communication, like facial expression, gestures and body postures. However, giving computer agents a human-like body introduces new challenges. Since ...

Almost from the very beginning of the digital age, people have sought better ways to communicate with computers. This research investigates how computers might be enabled to understand natural language in a more humanlike way. Based, in part, on cognitive development in infants, we introduce an open computational ...

This dissertation introduces new hardware architectures for more realistic surface rendering of three dimensional objects and the rendering of volumetric datasets. Surface rendering is dealt with in the first part of the dissertation where the architectures for displacement map rendering in hardware are proposed. This ...