|Degree:||Master of Computer Science|
|Keywords:||Computer Science; 3D user interface; augmented reality;|
|Full text PDF:||http://rave.ohiolink.edu/etdc/view?acc_num=miami1428681207|
In this thesis we report on our implementation of a novel 3D user interface that allows users to look around corners. We expanded the user’s view by creating a simulated view where rays of light follow curved arcs rather than straight paths (as they do in real life). We tested our system by conducting a human subjects experiment, asking subjects to perform a simple search task (an egg hunt game). We measured users’ performance both with and without our “warped light” augmentation. Our system was comfortable for users to operate and significantly improved the performance of our subjects on our search task. We argue that warped 3D views should be further explored for augmented reality systems.