|Keywords:||nui; natural user interfaces; Natural Sciences; Computer and Information Science; Human Computer Interaction; Naturvetenskap; Data- och informationsvetenskap; Människa-datorinteraktion (interaktionsdesign); Datavetenskap vid LiTH; Computer and information science at the Institute of Technology|
|Full text PDF:||http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-116482|
Natural User Interfaces (NUI) are system interfaces that aim to make the human-computer interaction more “natural”. Both academic and industry sectors have developed for years new ways to interact with the machines. With the development of these interaction techniques to support more and more complex communication actions between a human and a machine new challenges arise. In this work the theory part describe the challenges of developing NUI from the perspective of developers and designers of those systems and also discusses methods of evaluating the system under development. In addition for the aim of the thesis a prototype video game have been developed in which three different interaction methods have been encapsulated. The goal of the prototype was to explore possible NUI that can be used in 2.5D spaces. The interaction techniques that have been developed are evaluated by a small group of users using a questionnaire and the results are presented at the end of this document.