AbstractsComputer Science

Parallel Multimedia Algorithms in P2G

by Preben Nenseth Olsen




Institution: University of Oslo
Department:
Year: 1000
Keywords: VDP::420
Record ID: 1278356
Full text PDF: http://urn.nb.no/URN:NBN:no-31833


https://www.duo.uio.no/handle/10852/9055


https://www.duo.uio.no/bitstream/handle/10852/9055/1/pno-master.pdf


Abstract

Multimedia applications have a history of driving the demand for computational resources. In entertainment and digital arts, computer animation is popular, but also compute-intensive. We see that there is an increasing demand on multimedia processing, yet there is a lack of support for complex multimedia workloads with real-time requirements in current parallel and distributed execution frameworks. As a result of this observation, the P2G framework was initiated. With inherent support for multimedia, parallel, distributed, and architecture-independent processing, it stands out as unique. However, to verify its programming model, we want to investigate how it is to implement workloads in P2G and its Kernel Language. In this thesis we evaluate and verify its programming model and investigate how it is to implement multimedia algorithms and expose parallel execution using the P2G framework.